United States
Change
|
All Microsoft Sites
Downloads A-Z
Product Families
Business Solutions
Developer Tools
Games & Xbox
MSN
Office
Servers
Windows
Windows Live
Windows Mobile
Download Categories
Development Resources
DirectX
Drivers
Games
Home & Office
Internet
Mac & Other Platforms
Mobile Devices
System Tools
Windows Media
Windows Security & Updates
Help
Download FAQ
Worldwide Downloads
Download Notifications
Search All Download Center
Search Microsoft.com
Results for:
""Presentation from GameFest 2008""
Refine Results
Category:
All Categories
Games
DirectX
Internet
Windows Security & Updates
Windows Media
Drivers
Home & Office
Mobile Devices
Mac & Other Platforms
System Tools
Development Resources
Product Families:
All Product Families
Developer Tools
Windows Live
Office
MSN
Windows
Business Solutions
Servers
Windows Mobile
Games & Xbox
Release Date:
Any
Last 30 days
Last 90 days
Last 120 days
Last year
Sort Results by:
Rank (Popularity)
Title
Date Released
Results per Page:
10
20
30
40
50
Results for:
10
20
30
40
50
123
results found;
21
-
40
shown.
Previous
Next
Title
Released
Popularity
High Level Shader Language (HLSL) Update—Introducing Version 5.0
Presentation from GameFest 2008
8/27/2008
5079
Dolby Digital 5.1 and the Dolby Game Studio Program
Matt Tullis and Dan Sperry's presentation from GameFest 2008
8/25/2008
5349
XAudio 2 Advanced
Presentation from GameFest 2008
8/27/2008
5674
Game Programming with Silverlight 2
Presentation from GameFest 2008
8/27/2008
5824
Direct3D Samples Update
Presentation from GameFest 2008
8/27/2008
6707
Building Worlds with the Content Pipeline
Presentation from GameFest 2008
8/27/2008
7316
Direct3D 11 Compute Shader —More Generality for Advanced Techniques
Presentation from GameFest 2008
9/9/2008
7416
Building Games with Silverlight
Presentation from GameFest 2008
8/27/2008
7422
Sound Design for The Simpsons Game
Presentation from GameFest 2008
8/27/2008
7803
Practical Parallel Rendering with DirectX 9 and 10, Windows PC Command Buffer Recording
Presentation from GameFest 2008
8/27/2008
7903
Graphics Performance and Authoring Tools for Direct3D 10
Presentation from GameFest 2008
8/27/2008
8067
XNA Game Studio Performance 2008: Multithreading and GPU
Presentation from GameFest 2008
8/27/2008
8219
Xbox 360 Compiler and PgoLite Update
Presentation from GameFest 2008
8/27/2008
8220
Microsoft Directions in Parallel Computing and Some Short Term Help
Presentation from GameFest 2008
9/9/2008
8422
Codifying Microsoft Game Audio Codecs
Presentation from GameFest 2008
8/27/2008
8468
Visibility Optimization for Games
Presentation from GameFest 2008
8/27/2008
8569
Advanced Debugging Techniques with Visual Studio
Presentation from GameFest 2008
8/27/2008
8590
64-bit Gaming Is Here Today: Where Are You?
Presentation from GameFest 2008
8/28/2008
8775
Bringing Assassin’s Creed to Life Using the Autodesk® HumanIK TM System
Presentation from GameFest 2008
8/27/2008
8797
Xbox Textures --- Formats, Conversion, Fetching, and Performance
Presentation from GameFest 2008
8/27/2008
9115
Results for:
10
20
30
40
50
123
results found;
21
-
40
shown.
Previous
Next